Quick Tip 68: Edit and Save Custom Workspaces

Quick Tip 68: Edit and Save Custom Workspaces

Learn how to combine the docking capability in KeyShot with Workspaces to create your own custom KeyShot UI layouts. More quick tips available here: http://www.keyshot.com/quick-tips/ Download and try KeyShot here: http://www.keyshot.com/try/ Subscribe to our Quick...
Quick Tip 67: Multi-Material Variations

Quick Tip 67: Multi-Material Variations

Learn more about the KeyShot Pro feature that provides an iterative, non-destructive workflow to explore color, material and finish options on a product. More quick tips available here: http://www.keyshot.com/quick-tips/ Download and try KeyShot here:...
Quick Tip 66: Extract Pins from HDZ

Quick Tip 66: Extract Pins from HDZ

The HDRI Editor in KeyShot Pro adds a lot of ways to control scene lighting. This quick tip shows you how to extract pins (lights) from a KeyShot .HDZ file to adjust to your liking. HDZ environment files created and saved in KeyShot 6 and prior, can be imported into...
Quick Tip 65: Custom Metallic Flake

Quick Tip 65: Custom Metallic Flake

This KeyShot Quick Tip demonstrates three ways to add metallic flakes to any material and gain full, custom control using the KeyShot Material Graph (Pro feature). Method 1: Quickest, least control of metal flakes. Material Graph not required. 1. Change Material Type...
Quick Tip 64: Camera & Environment Studios

Quick Tip 64: Camera & Environment Studios

KeyShot Multi-Materials is a KeyShot Pro feature that allows you to apply any combination of materials quickly to any part. This quick tip shows you how to use it to facilitate non-destructive material swapping, variations and color studies. This KeyShot Quick Tip...